684 lines
25 KiB
JavaScript
684 lines
25 KiB
JavaScript
const { App } = require('@slack/bolt');
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const postgres = require('postgres');
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require('dotenv').config()
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const sql = postgres({
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host: '/var/run/postgresql',
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database: 'haroon_slackmaster',
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username: 'haroon'
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})
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const BeginnerOpponents = require('./opponents/beginner');
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const AllOpponents = [
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...BeginnerOpponents
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]
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const app = new App({
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token: process.env.SLACK_BOT_TOKEN,
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signingSecret: process.env.SLACK_SIGNING_SECRET
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});
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async function initializeUser(slackUserId) {
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let a = await sql`SELECT * FROM users WHERE slack_id = ${slackUserId};`
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if (a.length === 0) {
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a = await sql`INSERT INTO users (slack_id) VALUES (${slackUserId}) RETURNING *;`
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}
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return a[0];
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}
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app.use(async (ctx) => {
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await initializeUser(ctx.context.userId)
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await ctx.next()
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})
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app.command('/chooseopponent', async (ctx) => {
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await ctx.ack();
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const user = await initializeUser(ctx.body.user_id);
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if (user.currentopponent != "None") {
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const opponent = AllOpponents.find(x => x.rawId == user.currentopponent)
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return await ctx.respond({
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response_type: 'ephemeral',
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text: `You are already in a battle with ${opponent.name}.`,
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blocks: [
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{
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type: 'section',
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text: {
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type: 'mrkdwn',
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text: `*Battle Master:* You are already in a battle with *${opponent.name}*. Please finish your battle with them before proceeding.
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${user.battlemessage}`
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}
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}
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]
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})
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}
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await ctx.client.views.open({
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trigger_id: ctx.body.trigger_id,
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view: {
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"private_metadata": ctx.payload.channel_id,
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"type": "modal",
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"callback_id": "chooseopponent",
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"title": {
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"type": "plain_text",
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"text": "Choose an opponent",
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"emoji": true
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},
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"submit": {
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"type": "plain_text",
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"text": "Choose",
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"emoji": true
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},
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"close": {
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"type": "plain_text",
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"text": "Never mind",
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"emoji": true
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},
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"blocks": [
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{
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"type": "section",
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"text": {
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"type": "mrkdwn",
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"text": `*Battle Support*: Hiya <@${ctx.body.user_id}>! What rank opponent would you like to battle against?\n\nNot sure yet? Don't worry! Just cancel out and view what opponents you can fight with \`/viewopponents\`!`
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}
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},
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{
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"type": "divider"
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},
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{
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"type": "input",
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"element": {
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"type": "radio_buttons",
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"options": [
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{
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"text": {
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"type": "plain_text",
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"text": "Special",
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"emoji": true
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},
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"value": "SPECIAL"
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},
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{
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"text": {
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"type": "plain_text",
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"text": "Beginner",
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"emoji": true
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},
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"value": "BEGINNER"
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},
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{
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"text": {
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"type": "plain_text",
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"text": "Casual",
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"emoji": true
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},
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"value": "CASUAL"
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}
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],
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"action_id": "rank-selection"
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},
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"label": {
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"type": "plain_text",
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"text": "Choose a rank:",
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"emoji": true
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}
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}
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]
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}
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})
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});
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function generateProfile(dbUser, slackUser) {
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return [
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{
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"type": "section",
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"fields": [
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{
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"type": "mrkdwn",
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"text": "*User:* " + slackUser.display_name_normalized
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},
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{
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"type": "mrkdwn",
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"text": "*Rank:* " + dbUser.rank
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},
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{
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"type": "mrkdwn",
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"text": "*Battle Power*: " + (dbUser.health + dbUser.mindmg + dbUser.maxdmg)
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},
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{
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"type": "mrkdwn",
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"text": `*Victories/Losses:* ${dbUser.victories}/${dbUser.losses} (${dbUser.victories / (dbUser.victories + dbUser.losses) || 0}%)`
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},
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{
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"type": "mrkdwn",
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"text": "*Current Win Streak:* " + dbUser.curstreak
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},
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{
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"type": "mrkdwn",
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"text": "*Highest Win Streak*: " + dbUser.highstreak
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}
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],
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"accessory": {
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"type": "image",
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"image_url": slackUser.image_1024,
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"alt_text": "user profile"
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}
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},
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{
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"type": "section",
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"text": {
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"type": "mrkdwn",
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"text": `*Base Health:* ${dbUser.health}\n*Base Min Damage:* ${dbUser.mindmg}\n*Base Max Damage:* ${dbUser.maxdmg}`
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}
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}
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]
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}
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app.command('/profile', async (ctx) => {
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await ctx.ack();
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const args = ctx.body.text.slice().split(/ +/g).filter(x => x);
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let match;
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// If there is an argument and the first one is a Slack ping
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if (args.length && (match = args[0].match(/\<\@(.+)\|(.+)>/))) {
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const mentionedUser = match[1];
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const dbUser = await initializeUser(mentionedUser);
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const slackUser = (await ctx.client.users.info({ user: mentionedUser })).user.profile;
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ctx.say({
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"text": `@${slackUser.display_name_normalized}'s profile`,
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"blocks": [
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{
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"type": "section",
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"text": {
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"type": "mrkdwn",
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"text": `<@${ctx.body.user_id}> ran \`/profile @${slackUser.display_name_normalized}\``
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}
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},
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...generateProfile(dbUser, slackUser)
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]
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})
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}
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// If there is an argument but it isn't a Slack ping
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else if (args.length) {
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ctx.respond({
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blocks: [
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{
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type: 'section',
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text: {
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type: 'mrkdwn',
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text: `*Battle Master:* Greetings <@${ctx.body.user_id}>. You have tried to view the profile of an invalid user. Please ensure you either send a user ping as an argument or provide no argument at all.`
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}
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}
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]
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})
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}
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// There is no argument
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else {
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const dbUser = await initializeUser(ctx.body.user_id);
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const slackUser = (await ctx.client.users.info({ user: ctx.body.user_id })).user.profile;
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ctx.say({
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"text": `@${slackUser.display_name_normalized}'s profile`,
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"blocks": [
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{
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"type": "section",
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"text": {
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"type": "mrkdwn",
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"text": `<@${ctx.body.user_id}> ran \`/profile\``
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}
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},
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...generateProfile(dbUser, slackUser)
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]
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})
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}
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})
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app.view("chooseopponent", async (ctx) => {
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const { selected_option } = Object.values(ctx.view.state.values)[0]['rank-selection'];
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const rank = selected_option.value;
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const messages = {
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"SPECIAL": `*Battle Special*: Wasn't expecting to see ya here <@${ctx.body.user.id}>... I guess you're up for a challenge huh? Alright then, who do ya wanna annoy today?`,
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"BEGINNER": `*Battle Beginner*: Hey there <@${ctx.body.user.id}>! Let's keep things simple, who do you want to battle against?`,
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"CASUAL": `*Battle Casual*: Alright <@${ctx.body.user.id}>, things are about to get a little bit tougher from here... Who do you feel like taking on today?`
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}
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await ctx.ack({
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response_action: 'update',
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view: {
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"private_metadata": ctx.payload.private_metadata,
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"type": "modal",
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"callback_id": "chooseopponent-" + rank,
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"title": {
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"type": "plain_text",
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"text": "Choose an opponent",
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"emoji": true
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},
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"submit": {
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"type": "plain_text",
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"text": "Battle",
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"emoji": true
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},
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"close": {
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"type": "plain_text",
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"text": "Never mind",
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"emoji": true
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},
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"blocks": [
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{
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"type": "section",
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"text": {
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"type": "mrkdwn",
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"text": messages[rank] || `*Battle Master*: Greetings <@${ctx.body.user.id}>. Please choose an opponent from below to battle.`
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}
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},
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{
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"type": "divider"
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},
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{
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"type": "input",
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"element": {
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"type": "static_select",
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"options": BeginnerOpponents.map(opponent =>
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({
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"text": {
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"type": "plain_text",
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"text": `${opponent.name} // ${opponent.stats.health + opponent.stats.min + opponent.stats.max} Battle Power`,
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"emoji": true
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},
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"value": opponent.rawId
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})
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),
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"action_id": "opponents"
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},
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"label": {
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"type": "plain_text",
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"text": "Choose an opponent:",
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"emoji": true
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}
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}
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]
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}
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})
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})
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app.view("chooseopponent-BEGINNER", async (ctx) => {
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await ctx.ack();
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const channelId = ctx.view.private_metadata;
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const userId = ctx.context.userId;
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const slackUser = (await ctx.client.users.info({ user: userId })).user.profile;
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const opponent = BeginnerOpponents.find(o => o.rawId == Object.values(ctx.payload.state.values)[0].opponents.selected_option.value);
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const player = await initializeUser(userId);
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await sql`UPDATE users
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SET playerhealth = ${player.health},
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playermin = ${player.mindmg},
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playermax = ${player.maxdmg},
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currentOpponent = ${opponent.rawId},
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opponenthealth = ${opponent.stats.health},
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opponentmin = ${opponent.stats.min},
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opponentmax = ${opponent.stats.max}
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WHERE slack_id = ${userId};`
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const msg = await ctx.client.chat.postMessage({
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channel: channelId,
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text: `${slackUser.display_name_normalized} started a battle against ${opponent.name}.`,
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blocks: [
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{
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type: 'section',
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text: {
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type: 'mrkdwn',
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text: opponent.intro.replaceAll("{player}", slackUser.display_name_normalized)
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},
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"accessory": {
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"type": "image",
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"image_url": opponent.image,
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"alt_text": opponent.name
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}
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},
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{
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"type": "actions",
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"elements": [
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{
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"type": "button",
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"text": {
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"type": "plain_text",
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"text": "Continue",
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"emoji": true
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},
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"value": userId,
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"action_id": "continue"
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}
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]
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}
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]
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});
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await sql`UPDATE users SET battlemessage = ${`https://hackclub.slack.com/archives/${channelId}/p${msg.ts.replace('.', '')}`} WHERE slack_id = ${userId};`
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})
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async function checkButton(ctx) {
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await ctx.ack();
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if (ctx.payload.value != ctx.context.userId) {
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return ctx.respond({
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replace_original: false,
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response_type: 'ephemeral',
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text: "Battle Support: Please do not click other battlers buttons!",
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blocks: [
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{
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type: 'section',
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text: {
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type: 'mrkdwn',
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text: `*Battle Support:* Erm, <@${ctx.context.userId}>?... Please don't press other battlers buttons!
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If you want to choose an opponent yourself, simply use \`/chooseopponent\` to get started!`
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}
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}
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]
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})
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}
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await ctx.next();
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}
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async function playerLoss(ctx) { }
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async function playerWin(ctx) { }
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app.action("continue", checkButton, async (ctx) => {
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const user = await initializeUser(ctx.context.userId);
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const slackUser = (await ctx.client.users.info({ user: ctx.context.userId })).user.profile;
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if (user.playerhealth <= 0) {
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return playerLoss(ctx)
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} else if (user.opponenthealth <= 0) {
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return playerWin(ctx)
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}
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ctx.respond({
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replace_original: true,
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text: "",
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"blocks": [
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{
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"type": "section",
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"fields": [
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{
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"type": "mrkdwn",
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"text": `${slackUser.display_name_normalized}:\n\n*Health:* ${user.playerhealth}\n*Min Damage:* ${user.playermin}\n*Max Damage:* ${user.playermax}`
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},
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{
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"type": "mrkdwn",
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"text": `${AllOpponents.find(x => x.rawId == user.currentopponent).name}:\n\n*Health:* ${user.opponenthealth}\n*Min Damage:* ${user.opponentmin}\n*Max Damage:* ${user.opponentmax}`
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}
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],
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"accessory": {
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"type": "image",
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"image_url": AllOpponents.find(x => x.rawId == user.currentopponent).image,
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"alt_text": AllOpponents.find(x => x.rawId == user.currentopponent).name
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}
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},
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{
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"type": "context",
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"elements": [
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{
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"type": "mrkdwn",
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"text": `*${slackUser.display_name_normalized}* vs *${AllOpponents.find(x => x.rawId == user.currentopponent).name}* | Your Turn`
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}
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]
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},
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{
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"type": "actions",
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"elements": [
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{
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"type": "button",
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"text": {
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"type": "plain_text",
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"text": "⚔️ Attack",
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"emoji": true
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},
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"value": ctx.context.userId,
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"action_id": "attack"
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},
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{
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"type": "button",
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"text": {
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"type": "plain_text",
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"text": "🛡️ Defend",
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"emoji": true
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},
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"value": ctx.context.userId,
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"action_id": "defend"
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},
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{
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"type": "button",
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"text": {
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"type": "plain_text",
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"text": " 🎁 Item",
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"emoji": true
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},
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"value": ctx.context.userId,
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"action_id": "item"
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},
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{
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"type": "button",
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"text": {
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"type": "plain_text",
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"text": "☠️ Forfeit",
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"emoji": true
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},
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"style": "danger",
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"value": ctx.context.userId,
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"action_id": "forfeit"
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}
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]
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}
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]
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})
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})
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app.action('forfeit', checkButton, async (ctx) => {
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ctx.respond({
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replace_original: false,
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response_type: 'ephemeral',
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text: 'Not yet...'
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})
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})
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app.action(/attack|defend|item/, checkButton, async (ctx) => {
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let response = "This error message isn't meant to show up. If it does, contact Haroon.";
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const user = await initializeUser(ctx.context.userId);
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const slackUser = (await ctx.client.users.info({ user: ctx.context.userId })).user.profile;
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switch (ctx.payload.action_id) {
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case 'attack':
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if (user.opponentdefense == 'Strong') {
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response = `*_${slackUser.display_name_normalized} attacks ${AllOpponents.find(x => x.rawId == user.currentopponent).name}_*\n\n\`\`\`NO DAMAGE\`\`\``
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} else if (user.opponentdefense == 'Moderate') {
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if (Math.random() < 0.5) {
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response = `*_${slackUser.display_name_normalized} attacks ${AllOpponents.find(x => x.rawId == user.currentopponent).name}_*\n\n\`\`\`NO DAMAGE\`\`\``
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} else {
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const damage = Math.floor(Math.random() * (user.playermax - user.playermin + 1)) + user.playermin;
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await sql`UPDATE users SET opponenthealth = ${user.opponenthealth - damage} WHERE slack_id = ${ctx.context.userId};`
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response = `*_${slackUser.display_name_normalized} attacks ${AllOpponents.find(x => x.rawId == user.currentopponent).name}_*\n\n\`\`\`${damage.toLocaleString()} DAMAGE\`\`\``
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}
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} else if (user.opponentdefense == 'Weak') {
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if (Math.random() < 0.25) {
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response = `*_${slackUser.display_name_normalized} attacks ${AllOpponents.find(x => x.rawId == user.currentopponent).name}_*\n\n\`\`\`NO DAMAGE\`\`\``
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} else {
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const damage = Math.floor(Math.random() * (user.playermax - user.playermin + 1)) + user.playermin;
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await sql`UPDATE users SET opponenthealth = ${user.opponenthealth - damage} WHERE slack_id = ${ctx.context.userId};`
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response = `*_${slackUser.display_name_normalized} attacks ${AllOpponents.find(x => x.rawId == user.currentopponent).name}_*\n\n\`\`\`${damage.toLocaleString()} DAMAGE\`\`\``
|
|
}
|
|
} else {
|
|
const damage = Math.floor(Math.random() * (user.playermax - user.playermin + 1)) + user.playermin;
|
|
await sql`UPDATE users SET opponenthealth = ${user.opponenthealth - damage} WHERE slack_id = ${ctx.context.userId};`
|
|
response = `*_${slackUser.display_name_normalized} attacks ${AllOpponents.find(x => x.rawId == user.currentopponent).name}_*\n\n\`\`\`${damage.toLocaleString()} DAMAGE\`\`\``
|
|
}
|
|
break;
|
|
case 'defend':
|
|
if (user.playerdefendcount < 3) {
|
|
await sql`UPDATE users SET playerdefense = 'Strong' WHERE slack_id = ${ctx.context.userId};`
|
|
response = `*_A blue forcefield magically appears around ${slackUser.display_name_normalized}_*\n\n\`\`\`STRONG DEFENCE\`\`\``
|
|
} else {
|
|
const type = ["Strong", "Moderate", "Weak"][Math.floor(Math.random() * 3)];
|
|
await sql`UPDATE users SET playerdefense = ${type} WHERE slack_id = ${ctx.context.userId};`
|
|
response = `*_A blue forcefield magically appears around ${slackUser.display_name_normalized}_*\n\n\`\`\`${type.toUpperCase()} DEFENCE\`\`\``
|
|
}
|
|
break;
|
|
case 'item':
|
|
const increase = Math.floor(Math.random() * 5) + 1;
|
|
switch (['health', 'min', 'max', 'nothing'][Math.floor(Math.random() * 4)]) {
|
|
case 'health':
|
|
await sql`UPDATE users SET playerhealth = ${user.playerhealth + increase} WHERE slack_id = ${ctx.context.userId};`
|
|
response = `*_${slackUser.display_name_normalized} drinks some squash. U N D I L U T E D._*\n\n\`\`\`+ ${increase} HEALTH\`\`\``
|
|
break;
|
|
case 'min':
|
|
if ((user.playermin + increase) < user.playermax) {
|
|
response = `*_${slackUser.display_name_normalized} touches some grass_*\n\n\`\`\`NOTHING HAPPENED\`\`\``
|
|
break;
|
|
}
|
|
await sql`UPDATE users SET playermin = ${user.playermin + increase} WHERE slack_id = ${ctx.context.userId};`
|
|
response = `*_${slackUser.display_name_normalized} drinks some squash. U N D I L U T E D._*\n\n\`\`\`+ ${increase} MIN DAMAGE\`\`\``
|
|
break;
|
|
case 'max':
|
|
await sql`UPDATE users SET playermax = ${user.playermax + increase} WHERE slack_id = ${ctx.context.userId};`
|
|
response = `*_${slackUser.display_name_normalized} drinks some squash. U N D I L U T E D._*\n\n\`\`\`+ ${increase} MAX DAMAGE\`\`\``
|
|
break;
|
|
case 'nothing':
|
|
response = `*_${slackUser.display_name_normalized} touches some grass_*\n\n\`\`\`NOTHING HAPPENED\`\`\``
|
|
break;
|
|
}
|
|
}
|
|
|
|
await sql`UPDATE users SET opponentdefense = 'None' WHERE slack_id = ${ctx.context.userId};`
|
|
|
|
await ctx.respond({
|
|
"blocks": [
|
|
{
|
|
"type": "section",
|
|
"text": {
|
|
"type": "mrkdwn",
|
|
"text": response
|
|
}
|
|
},
|
|
{
|
|
"type": "actions",
|
|
"elements": [
|
|
{
|
|
"type": "button",
|
|
"text": {
|
|
"type": "plain_text",
|
|
"text": "Continue",
|
|
"emoji": true
|
|
},
|
|
"value": ctx.context.userId,
|
|
"action_id": "continue-opponent"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
})
|
|
})
|
|
|
|
|
|
|
|
app.command('/bm-eval', async (ctx) => {
|
|
await ctx.ack();
|
|
|
|
if (ctx.context.userId != 'U06TBP41C3E') return;
|
|
|
|
const resp = require('util').inspect(await eval(ctx.body.text), undefined, 1)
|
|
|
|
ctx.respond({
|
|
text: resp,
|
|
response_type: 'ephemeral',
|
|
blocks: [
|
|
{
|
|
type: 'section',
|
|
text: {
|
|
type: 'mrkdwn',
|
|
text: "```" + resp + "```"
|
|
}
|
|
}
|
|
]
|
|
})
|
|
})
|
|
|
|
app.command('/viewopponents', async (ctx) => {
|
|
await ctx.ack();
|
|
|
|
const args = ctx.body.text.slice().split(/ +/g);
|
|
|
|
switch (args[0].toUpperCase()) {
|
|
case "SPECIAL":
|
|
ctx.respond({
|
|
text: "You're trying to view Special opponents.",
|
|
response_type: 'ephemeral'
|
|
})
|
|
break;
|
|
case "BEGINNER":
|
|
const mappedBeginner = BeginnerOpponents.map(opponent =>
|
|
({
|
|
name: opponent.name,
|
|
battlePower:
|
|
opponent.stats.health +
|
|
opponent.stats.min +
|
|
opponent.stats.max
|
|
})
|
|
)
|
|
|
|
ctx.respond({
|
|
response_type: 'ephemeral',
|
|
text: `*Battle Master:* Greetings battler. Here are the avaliable *Beginner* opponents for you to battle.`,
|
|
blocks: [
|
|
{
|
|
type: 'section',
|
|
text: {
|
|
type: 'mrkdwn',
|
|
text: `*Battle Master:* Greetings <@${ctx.body.user_id}>. Here are the avaliable *Beginner* opponents for you to battle.`
|
|
}
|
|
},
|
|
{
|
|
type: 'section',
|
|
text: {
|
|
type: 'mrkdwn',
|
|
text: mappedBeginner.map(opponent => `*${opponent.name}:*\n\n${opponent.battlePower} Battle Power`).join('\n\n\n')
|
|
}
|
|
}
|
|
]
|
|
})
|
|
break;
|
|
case "CASUAL":
|
|
ctx.say("You're trying to view Casual opponents.")
|
|
break;
|
|
default:
|
|
ctx.say("You either wrote nothing or just chose a rank that doesn't exist.")
|
|
}
|
|
});
|
|
|
|
; (async () => {
|
|
// Start your app
|
|
await app.start(process.env.PORT);
|
|
|
|
console.log('⚡️ Bolt app is running!');
|
|
})(); |