feat: view stats + player attack logic

This commit is contained in:
DaInfLoop 2024-06-20 20:49:30 +01:00
parent 076b9f1a38
commit c16bf27cec

View file

@ -401,10 +401,20 @@ If you want to choose an opponent yourself, simply use \`/chooseopponent\` to ge
await ctx.next();
}
async function playerLoss(ctx) {}
async function playerWin(ctx) {}
app.action("continue", checkButton, async (ctx) => {
const user = await initializeUser(ctx.context.userId);
const slackUser = (await ctx.client.users.info({ user: ctx.context.userId })).user.profile;
if (user.playerhealth <= 0) {
return playerLoss(ctx)
} else if (user.opponenthealth <= 0) {
return playerWin(ctx)
}
ctx.respond({
replace_original: true,
text: "",
@ -414,16 +424,16 @@ app.action("continue", checkButton, async (ctx) => {
"fields": [
{
"type": "mrkdwn",
"text": `${slackUser.display_name_normalized}:\n\n*Health:* 20\n*Min Damage:* 1\n*Max Damage:* 9`
"text": `${slackUser.display_name_normalized}:\n\n*Health:* ${user.playerhealth}\n*Min Damage:* ${user.playermin}\n*Max Damage:* ${user.playermax}`
},
{
"type": "mrkdwn",
"text": `${AllOpponents.find(x=> x.rawId == user.currentopponent).name}:\n\n*Health:* 25\n*Min Damage:* 2\n*Max Damage:* 5`
"text": `${AllOpponents.find(x=> x.rawId == user.currentopponent).name}:\n\n*Health:* ${user.opponenthealth}\n*Min Damage:* ${user.opponentmin}\n*Max Damage:* ${user.opponentmax}`
}
],
"accessory": {
"type": "image",
"image_url": "https://media.discordapp.net/attachments/1108683335347212389/1118119440702242816/BM_-_Rap_Star_1.png?ex=6674a820&is=667356a0&hm=520cf408d3cadad838b0d2350fb212470949257cbd2768bfea64523feb33b494&",
"image_url": AllOpponents.find(x=> x.rawId == user.currentopponent).image,
"alt_text": AllOpponents.find(x=> x.rawId == user.currentopponent).name
}
},
@ -432,7 +442,7 @@ app.action("continue", checkButton, async (ctx) => {
"elements": [
{
"type": "mrkdwn",
"text": `*${slackUser.display_name_normalized}* vs *${AllOpponents.find(x=> x.rawId == user.currentopponent).name}*`
"text": `*${slackUser.display_name_normalized}* vs *${AllOpponents.find(x=> x.rawId == user.currentopponent).name}* | Your Turn`
}
]
},
@ -478,7 +488,7 @@ app.action("continue", checkButton, async (ctx) => {
},
"style": "danger",
"value": ctx.context.userId,
"action_id": "actionId-4"
"action_id": "forfeit"
}
]
}
@ -486,6 +496,74 @@ app.action("continue", checkButton, async (ctx) => {
})
})
app.action('forfeit', checkButton, async (ctx) => {
ctx.respond({
replace_original: false,
response_type: 'ephemeral',
text: 'Not yet...'
})
})
app.action(/attack|defend|item/, checkButton, async (ctx) => {
let response = "";
const user = await initializeUser(ctx.context.userId);
const slackUser = (await ctx.client.users.info({ user: ctx.context.userId })).user.profile;
switch (ctx.payload.action_id) {
case 'attack':
if (user.opponentdefense == 'Strong') {
response = `*_${slackUser.display_name_normalized} attacks ${AllOpponents.find(x=> x.rawId == user.currentopponent).name}_*\n\n\`\`\`NO DAMAGE\`\`\``
} else if (user.opponentdefense == 'Moderate') {
if (Math.random() < 0.5) {
response = `*_${slackUser.display_name_normalized} attacks ${AllOpponents.find(x=> x.rawId == user.currentopponent).name}_*\n\n\`\`\`NO DAMAGE\`\`\``
} else {
const damage = Math.floor(Math.random() * (user.playermax - user.playermin + 1) ) + user.playermin;
await sql`UPDATE users SET opponenthealth = ${user.opponenthealth - damage} WHERE slack_id = ${ctx.context.userId};`
response = `*_${slackUser.display_name_normalized} attacks ${AllOpponents.find(x=> x.rawId == user.currentopponent).name}_*\n\n\`\`\`${damage.toLocaleString()} DAMAGE\`\`\``
}
} else if (user.opponentdefense == 'Weak') {
if (Math.random() < 0.25) {
response = `*_${slackUser.display_name_normalized} attacks ${AllOpponents.find(x=> x.rawId == user.currentopponent).name}_*\n\n\`\`\`NO DAMAGE\`\`\``
} else {
const damage = Math.floor(Math.random() * (user.playermax - user.playermin + 1) ) + user.playermin;
await sql`UPDATE users SET opponenthealth = ${user.opponenthealth - damage} WHERE slack_id = ${ctx.context.userId};`
response = `*_${slackUser.display_name_normalized} attacks ${AllOpponents.find(x=> x.rawId == user.currentopponent).name}_*\n\n\`\`\`${damage.toLocaleString()} DAMAGE\`\`\``
}
}
await sql`UPDATE users SET opponentdefense = 'None' WHERE slack_id = ${ctx.context.userId};`
break;
}
await ctx.respond({
"blocks": [
{
"type": "section",
"text": {
"type": "mrkdwn",
"text": ""
}
},
{
"type": "actions",
"elements": [
{
"type": "button",
"text": {
"type": "plain_text",
"text": "Continue",
"emoji": true
},
"value": ctx.context.userId,
"action_id": "continue-opponent"
}
]
}
]
})
})
app.command('/bm-eval', async (ctx) => {
await ctx.ack();