status text works + little message for slack admins/owners
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parent
ba90e16f5e
commit
7e07781e98
64
index.ts
64
index.ts
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@ -19,7 +19,7 @@ const app = new App({
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});
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app.event("app_home_opened", async (ctx) => {
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const slackUser = (await ctx.client.users.info({ user: ctx.context.userId! })).user!.profile;
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const slackUser = (await ctx.client.users.info({ user: ctx.context.userId! })).user!;
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const [ link = null ] = await sql`SELECT * FROM links WHERE slackid = ${ctx.context.userId!};`;
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@ -46,7 +46,7 @@ app.event("app_home_opened", async (ctx) => {
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"type": "section",
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"text": {
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"type": "mrkdwn",
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"text": `Hey *${slackUser?.display_name_normalized}* - you're already linked to a Nintendo Switch account (${me.name}). To unlink yourself, DM <@U06TBP41C3E>.`
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"text": `Hey *${slackUser.profile?.display_name_normalized}* - you're already linked to a Nintendo Switch account (${me.name}). To unlink yourself, DM <@U06TBP41C3E>.`
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},
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"accessory": {
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"type": "image",
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@ -78,7 +78,7 @@ app.event("app_home_opened", async (ctx) => {
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"type": "section",
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"text": {
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"type": "mrkdwn",
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"text": `Hey *${slackUser?.display_name_normalized}*! To sync your Nintendo Switch and Slack status, give me your friend code!`
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"text": `Hey *${slackUser.profile?.display_name_normalized}*! To sync your Nintendo Switch and Slack status, give me your friend code!`
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},
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"accessory": {
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"type": "button",
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@ -90,7 +90,17 @@ app.event("app_home_opened", async (ctx) => {
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"value": "click_me_123",
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"action_id": "get-friend-code"
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}
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},
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...(slackUser.is_admin || slackUser.is_owner ? [
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{
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type: 'section',
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// @ts-expect-error this feels dumb, but it said text wasn't a value on Block... what
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text: {
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type: 'mrkdwn',
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text: `By the way, *${slackUser.profile?.display_name_normalized}*... I can't actually EDIT your status because of how Slack works. I know that sounds annoying, but hopefully that should be fixed whenever I get an admin API token!`
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}
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}
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] : [])
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]
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}
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});
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@ -242,4 +252,52 @@ app.action('check-synced', async (ctx) => {
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await app.start(53371);
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console.log('⚡️ Bolt app is running!');
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setInterval(async () => {
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const frens = getFriends();
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const links = await sql`SELECT * FROM links;`;
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for (let fren of frens) {
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const dbFren = links.find(frend => frend.nsaid == fren.nsaId)!;
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const slackUser = (await app.client.users.info({ user: dbFren.slackid })).user!;
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if (slackUser.is_admin || slackUser.is_owner) return;
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switch (fren.presence.state) {
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// Console offline
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case "OFFLINE":
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// Console online; but not playing a game
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case "INACTIVE":
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if (dbFren.last_status != null) {
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await app.client.users.profile.set({
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token: process.env.SLACK_USER_OAUTH_TOKEN,
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user: dbFren.slackid,
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// @ts-expect-error This is correct, Bolt has incorrect typing
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profile: {
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status_text: "",
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status_emoji: ""
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}
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})
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await sql`UPDATE links SET last_status = NULL WHERE nsaId = ${fren.nsaId};`;
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}
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break;
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// Playing a game
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case "ONLINE":
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if (dbFren.last_status != `Playing ${fren.presence.game.name}`) {
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await app.client.users.profile.set({
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token: process.env.SLACK_USER_OAUTH_TOKEN,
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user: dbFren.slackid,
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// @ts-expect-error This is correct, Bolt has incorrect typing
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profile: {
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status_text: `Playing ${fren.presence.game.name}`,
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status_emoji: ":nintendo:"
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}
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})
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await sql`UPDATE links SET last_status = ${`Playing ${fren.presence.game.name}`} WHERE nsaId = ${fren.nsaId};`;
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}
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break;
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}
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}
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}, 60_000)
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})();
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