initial commit: i love pain
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commit
fb253423f1
175
.gitignore
vendored
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175
.gitignore
vendored
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# Based on https://raw.githubusercontent.com/github/gitignore/main/Node.gitignore
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# Logs
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logs
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_.log
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npm-debug.log_
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yarn-debug.log*
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yarn-error.log*
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lerna-debug.log*
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.pnpm-debug.log*
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# Caches
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.cache
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# Diagnostic reports (https://nodejs.org/api/report.html)
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report.[0-9]_.[0-9]_.[0-9]_.[0-9]_.json
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# Runtime data
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pids
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_.pid
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_.seed
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*.pid.lock
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# Directory for instrumented libs generated by jscoverage/JSCover
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lib-cov
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# Coverage directory used by tools like istanbul
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coverage
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*.lcov
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# nyc test coverage
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.nyc_output
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# Grunt intermediate storage (https://gruntjs.com/creating-plugins#storing-task-files)
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.grunt
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# Bower dependency directory (https://bower.io/)
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bower_components
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# node-waf configuration
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.lock-wscript
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# Compiled binary addons (https://nodejs.org/api/addons.html)
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build/Release
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# Dependency directories
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node_modules/
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jspm_packages/
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# Snowpack dependency directory (https://snowpack.dev/)
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web_modules/
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# TypeScript cache
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*.tsbuildinfo
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# Optional npm cache directory
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.npm
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# Optional eslint cache
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.eslintcache
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# Optional stylelint cache
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.stylelintcache
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# Microbundle cache
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.rpt2_cache/
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.rts2_cache_cjs/
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.rts2_cache_es/
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.rts2_cache_umd/
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# Optional REPL history
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.node_repl_history
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# Output of 'npm pack'
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*.tgz
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# Yarn Integrity file
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.yarn-integrity
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# dotenv environment variable files
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.env
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.env.development.local
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.env.test.local
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.env.production.local
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.env.local
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# parcel-bundler cache (https://parceljs.org/)
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.parcel-cache
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# Next.js build output
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.next
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out
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# Nuxt.js build / generate output
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.nuxt
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dist
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# Gatsby files
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# Comment in the public line in if your project uses Gatsby and not Next.js
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# https://nextjs.org/blog/next-9-1#public-directory-support
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# public
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# vuepress build output
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.vuepress/dist
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# vuepress v2.x temp and cache directory
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.temp
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# Docusaurus cache and generated files
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.docusaurus
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# Serverless directories
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.serverless/
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# FuseBox cache
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.fusebox/
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# DynamoDB Local files
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.dynamodb/
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# TernJS port file
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.tern-port
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# Stores VSCode versions used for testing VSCode extensions
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.vscode-test
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# yarn v2
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.yarn/cache
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.yarn/unplugged
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.yarn/build-state.yml
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.yarn/install-state.gz
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.pnp.*
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# IntelliJ based IDEs
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.idea
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# Finder (MacOS) folder config
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.DS_Store
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15
README.md
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15
README.md
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# uno
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To install dependencies:
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```bash
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bun install
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```
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To run:
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```bash
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bun run index.ts
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```
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This project was created using `bun init` in bun v1.1.8. [Bun](https://bun.sh) is a fast all-in-one JavaScript runtime.
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102
index.ts
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102
index.ts
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import type { User } from "@slack/web-api/dist/response/UsersInfoResponse";
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const { App } = (await import("@slack/bolt"));
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import postgres from "postgres";
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import "dotenv/config";
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import { v4 } from "uuid";
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import type { BlockElementAction, ButtonAction } from "@slack/bolt";
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import { addSyntheticLeadingComment } from "typescript";
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const sql = postgres({
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host: '/var/run/postgresql',
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database: 'haroon_uno',
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username: 'haroon'
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})
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const app = new App({
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token: process.env.SLACK_BOT_TOKEN,
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signingSecret: process.env.SLACK_SIGNING_SECRET
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});
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app.command("start-game", async (ctx) => {
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await ctx.ack();
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const gameId = ctx.payload.channel_id;
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const exists = await sql`SELECT * FROM games WHERE gameId = ${gameId};`
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if (exists.length) {
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return ctx.respond({
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text: "Yeah uh... there's already a game in this channel. Sorry."
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})
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}
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await sql`INSERT INTO games VALUES (${gameId}, ${[ ctx.context.userId! ]})`;
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ctx.respond({
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response_type: 'in_channel',
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text: "To join the game, view this in your client. If you see this in the client, update your Slack.",
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blocks: [
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{
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type: 'section',
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text: {
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type: 'mrkdwn',
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text: `:hyper-dino-wave-flip: Righto, <@${ctx.context.userId}>! Starting a new game of Blazing 8s. To join, click the join button below:`
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}
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},
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{
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"type": "actions",
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"elements": [
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{
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"type": "button",
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"text": {
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"type": "plain_text",
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"text": "Join Game",
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"emoji": true
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},
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"value": gameId,
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"action_id": "joinGame"
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},
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{
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"type": "button",
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"text": {
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"type": "plain_text",
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"text": "View Players",
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"emoji": true
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},
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"value": gameId,
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"action_id": "viewCurrentPlayers"
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}
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]
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}
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]
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})
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})
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app.action("joinGame", async (ctx) => {
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await ctx.ack();
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await sql`UPDATE games SET players = players || ARRAY[${ctx.context.userId!}] WHERE gameId = ${(ctx.action as ButtonAction).value!}`;
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ctx.respond({
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response_type: 'ephemeral',
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text: 'Okie dokie! You\'ve been added.'
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})
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})
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app.action("viewCurrentPlayers", async (ctx) => {
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await ctx.ack();
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const players = await sql`SELECT * FROM games WHERE gameId = ${(ctx.action as ButtonAction).value!}`;
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ctx.respond({
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response_type: 'ephemeral',
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text: `There are ${players.length} in-game.`
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})
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})
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; (async () => {
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await app.start({ path: "/run/user/2151/uno-bot.sock" });
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console.log('⚡️ Bolt app is running!');
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})();
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18
package.json
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18
package.json
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{
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"name": "uno",
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"module": "index.ts",
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"type": "module",
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"devDependencies": {
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"@types/bun": "latest"
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},
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"peerDependencies": {
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"typescript": "^5.0.0"
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},
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"dependencies": {
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"@slack/bolt": "^3.19.0",
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"@types/uuid": "^10.0.0",
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"dotenv": "^16.4.5",
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"postgres": "^3.4.4",
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"uuid": "^10.0.0"
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}
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}
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27
tsconfig.json
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27
tsconfig.json
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{
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"compilerOptions": {
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// Enable latest features
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"lib": ["ESNext", "DOM"],
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"target": "ESNext",
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"module": "ESNext",
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"moduleDetection": "force",
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"jsx": "react-jsx",
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"allowJs": true,
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// Bundler mode
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"moduleResolution": "bundler",
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"allowImportingTsExtensions": true,
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"verbatimModuleSyntax": true,
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"noEmit": true,
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// Best practices
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"strict": true,
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"skipLibCheck": true,
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"noFallthroughCasesInSwitch": true,
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// Some stricter flags (disabled by default)
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"noUnusedLocals": false,
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"noUnusedParameters": false,
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"noPropertyAccessFromIndexSignature": false
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}
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}
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